Welcome to Carom3D. The best online billiards game ever! (FREE)
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Simple guide to play game easily.
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If a player gains points up to a certain point, his or her level will be increased. If a player's level goes up (for certain levels), the player will receive a new cue stick allowing the player to hit a more strong, stable and accurate shot enabling him or her to acheive higher technical shots.
Points
- Free server : (Coefficient=6) If you lose the game, you will lose half of the winning points. - Novice server : (Coefficient=6) If you lose the game, you will lose half of the winning points. - Advanced server : (Coefficient=18) If you lose the game, you will lose two-third of the winning points. - Expert server : (Coefficient=54) If you lose the game, you will lose two-third of the winning points. (Coefficient=54) - Professional server : (Coefficient=108) If you lose the game, you will lose two-third of the winning points. (Coefficient=108) - Training server : No points and ratings. - Ranking server : No points. Only ratings can be won or lost. (Please see the "Rating" section below for more details.)
2 vs 2 : Points * 1.2
3 vs 3 : Points * 1.4
Simulation Mode : Points * 1.5
For examplem if you play 2vs2, 4 Ball Pro game in Advanced server and you win, you will get 64 points (3 * 18(Coefficient) * 1.2) and if you lose, you will lose 42 points(64 * 2/3).
Rating
The more your opponent's rating is, the more rating you get if you win the game.
You can get Caney by playing the game.
If you win, you will get 80 * G * D.
If you lose, you will get 80 * G * D / 2.
And what is G and D?
G means game type. Here are G value of each game type.
3 Ball : 3
4 Ball : 2
6 Ball : 1.5
3 Ball Pro : 3.5
4 Ball Pro : 3
6 Ball Pro : 1.5
8 Ball : 1
9 Ball : 1
Rotation Ball : 1.5
Snooker : 3.2
Short Snooker : 2.7
Death Match (1,2) : 0
Death Match (3,5) : 0
Card Ball (Normal) : 0
Card Ball (Hard) : 0
D is calculated from your drop count. Here is the way how to calculate D.
0 <= Drop count <= 10 : 1
10 < Drop count <= 100 : 0.9-0.005*(Drop count-11)
100 < Drop count : 0.45
Conditions for Level Ups
Level
Name
Level Icon
Necessary Point
Supplied Cue
1
Bronze
chalk
-
2
Silver
chalk
50
3
Gold
chalk
150
4
Bronze
ring
300
5
Silver
ring
600
6
Gold
ring
1,200
7
Bronze
medal
2,000
8
Silver medal
3,000
9
Gold
medal 1
4,500
10
Gold
medal 2
6,750
11
Bronze
trophy 1
10,125
12
Bronze
trophy 2
14,580
13
Silver
trophy 1
20,412
14
Silver
trophy 2
28,576
15
Gold
trophy 1
40,006
16
Gold
trophy 2
56,009
17
Gold
trophy 3
75,146
18
Bronze
Laurel crown 1
97,691
19
Bronze
Laurel crown 2
126,999
20
Bronze
Laurel crown 3
165,098
21
Bronze
Laurel crown 4
214,627
22
Silver
Laurel crown 1
266,885
23
Silver
Laurel crown 2
320,263
24
Silver
Laurel crown 3
384,315
25
Silver
Laurel crown 4
461,178
26
Gold
Laurel crown 1
553,414
27
Gold
Laurel crown 2
664,097
28
Gold
Laurel crown 3
796,917
29
Gold
Laurel crown 4
956,300
30
Bronze
crown 1
1,147,560
31
Bronze
crown 2
1,377,072
32
Bronze
crown 3
1,577,374
33
Bronze
crown 4
1,735,112
34
Bronze
crown 5
1,908,623
35
Bronze
crown 6
2,099,485
36
Bronze
crown 7
2,309,433
37
Bronze
crown 8
2,540,377
38
Silver
crown 1
2,794,415
39
Silver
crown 2
3,073,856
40
Silver
crown 3
3,381,242
41
Silver
crown 4
3,719,367
42
Silver
crown 5
4,091,303
43
Silver
crown 6
4,500,433
44
Silver
crown 7
4,950,476
45
Silver
crown 8
5,445,523
46
Gold
crown 1
5,990,075
47
Gold
crown 2
6,589,082
48
Gold
crown 3
7,247,990
49
Gold
crown 4
7,972,789
50
Gold
crown 5
8,770,067
51
Gold
crown 6
9,647,073
52
Gold
crown 7
10,611,780
53
Gold
crown 8
11,672,958
54
Gold
crown 9
12,840,253
A player's level may also decrease if the player's Total Points are lower than the Necessary Points required for a certain level.